Monday, March 16, 2015

The Back-from-Spring-Break Edition


“The deadlines, good Lord. The deadlines are always pressing down. Always. They press and they press and when you get to feel like you’re gonna die if they squeeze you any tighter, they press some more. You got no choice but to pull through on some lousy last second article on who wore what to which race, ’cause that’s livin.’

“Hell, that’s probably why they CALL us the press! Haha.”

—The Coop Times, new video game of life in the newsroom, “Learn to Fear Deadlines in this Snarky Journalist Simulator,”, March 6, 2015

  Editorial Comment: That’ll get the kids lining up at J schools, all right.

Related: BREAKING: Some evil genius made a video game that simulates writing the news on deadline,” Washington Post

PeezPix by Ted Pease 

Look! The hippies are here!

TODAY'S WORD ON JOURNALISM is a free “service” sent to the 1,800 or so misguided subscribers around the planet. If you have recovered from whatever led you to subscribe and don’t want it anymore, send “unsubscribe” to Or if you want to afflict someone else, send me the email address and watch the fun begin. (Disclaimer: I just quote ’em, I don’t necessarily endorse ’em. But all contain at least a kernel of insight. Don’t shoot the messenger.) 
Ted Pease, Professor of Interesting Stuff, Trinidad, California.
(Be)Friend The WORD
“Words are sacred. They deserve respect. If you get the right ones, in the right order, you can nudge the world a little.” —Tom Stoppard

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